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DOTA 2 Keeper of the Light Guide, Strategy & Builds

DotA 2 Keeper of the Light Background Story:-
Upon a pale horse he rides, this sparkof endless suns, this Keeper of the Light. Ezalor long ago escaped the Fundamental plane, separating from the other ancient forces to which he was bound within the great Primordial harmony. He is a power grown sentient in the dawn of the universe, and now rides forth in all planes at once, one step ahead of pursuing chaos, bearing his gift with him at the end of a radiant staff. His majestic truth lies hidden beneath the outward appearance of a slightly doddering old man who barely stays in the saddle. However, when faced with the challenge of chaos, or the forces of darkness, his primordial light bursts forth, and his full power is revealed, transforming him once again into a force to be reckoned with.

Name: Ezalor the Keeper of the Light (DotA), Keeper of the Light (Dota 2)
Affiliation: The Radiant
Type: Intelligence

DotA 2 Keeper of the Light Skills




Illuminate
Channels a ball of light energy, building power the longer it’s channeled. Once released, the ball deals damage and gives vision in a line. The longer it is channeled, the more damage dealt.







Mana Leak
Weakens an enemy’s magical essence, causing them to lose mana as they move. If the enemy loses all of its mana, it will be stunned.





Chakra Magic
Restores mana to the target unit.






Spirit Form (Ultimate)
Ezalor turns his body luminescent temporarily, gaining various abilities. Illuminate is now channeled by a separate spirit, and gains the Blinding Light and Recall abilities.






Spirit Form Sub-Skill
Recall
After a short delay, teleports the targeted friendly hero to your location. If the targeted friendly hero takes player based damage during this time, the ability is interrupted.




Blinding Light
A blinding light flashes over the targeted area, knocking back and blinding the units in the area, causing them to miss attacks.





Illuminate (Spirit Form)
Channels a ball of light energy, building power the longer it’s channeled. Once released, the ball deals damage and gives vision in a line. The longer it is channeled, the more damage dealt.
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