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(4th Novemeber 2011) DOTA 2 Patch Notes (Dragon Knight & Omniknight)


Valve has updated DOTA 2 servers with a new weekly patch update. This update brings  Dragon Knight & Omniknight to the heroes pool with miscellaneous bug fixes and Captain Mode tweaks. Read the full patch notes:

DOTA 2 Beta Patch Notes (4/11/2011):

Updates to Dota 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Dota 2 Hero changes:

Added Dragon Knight and Omniknight!
Chen: Fixed Holy Persuation not removing buffs from the converted creep
Chen: Fixed Hand of God working on dead heroes
Huskar: Fixed not attacking his target right after Life Break.
Batrider: Fixed Firefly being purgable.
Batrider: Fixed Sticky Napalm working on ancients.
Storm Spirit: Fixed an exploit with Ball Lightning that could cause you to kill enemy units from your fountain.
Storm Spirit: Fixed Ball Lightning’s stopping a little too early when almost out of mana
Huskar: Fixed the first tick of Berserker’s Blood requiring you to be hurt.
Riki: Fixed the Backstab sound sometimes playing when it wasn’t proccing.
Sniper: Fixed Assassinate reveal debuff never disappearing if the target dodges it with a blink.
Kunkka: Fixed X Marks The Spot teleporting you back if you buyback while the spell is still active.
Jakiro: Fixed Dual Breath not being targetable on units directly.
Queen of Pain: Fixed Sonic Wave not being targetable on units directly
Batrider: Fixed Sticky Napalm not temporarily revealing the area.
Batrider: Fixed Flaming Lasso not ending when Batrider dies.
Zeus: Fixed a bug with spamming Arc Lightning quickly while there is another one still bouncing (only happens for very large amount of units).
Skeleton King: Fixed loss of vision while reincarnating.
Added missing Flail and Stun animations for Kunkka.

Dota 2 Gameplay: 

Enabled Huskar, Batrider and Jakrio for Captains Mode
Massive server performance improvements.
Fixed vision range on Siege units.
Fixed bounty values on Siege units.
Added Legacy keys for new heroes
Fixed attack damage for Centaur Outrunner
Fixed limited life units (like Necronomicon units) having dramatically more duration when converted by Helm of the Dominator.
Fixed backdoor protection turning off when dominated units are nearby
Fixed legacy keys not working properly for a few of the recent heroes
Only allow one commendation/report per person.

Dota 2 UI Changes: 

Added a separate matchmaking pool for players who have repeatedly left games. Note: Any party that contains a player matchmaking in this pool will cause the entire party to matchmake in this pool.
Fixed Captain’s Mode pick timer getting reset during the 2 hero pick phases once a player does the first selection.
Fixed Captain’s Mode random (when out of time) being able to selected heroes not enabled for CM.
Added two spectator hotkeys for controlling the replay speed (
and =).
Double-hitting the “select all other units” hotkey will now add your hero to your selection
Game lobby leaders can now kick players out of the lobby.
You will now be notified when you are kicked from a game lobby or party.

Dota 2 Bots: 

Made bots a bit more wary of taking damage when defending a teammate.
Bots will no longer back off as much when defending the Ancient or Barracks.
Made bots (and particularly carries) want to farm a bit more mid-game.
Fixed bug where bots were considering dead enemies in their Push Tower desire.
Decreased the bots’ desire to go back to base to retreive cheap non-TP items.
Increased the bots’ desire to visit the secret shop as they accumulate money.
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